![]() ![]() A great game that's really fun to play yet challenging with 3 different levels of challenge to start: casual, normal – where I started – and expert. If you die you leave all your belongings behind in order to go back and pick up later and you unlock different styles of warriors to play as later in the game as well. It's a great game that ramps up the difficulty as you go and I definitely want to see this one to completion. The gameplay was built for a mobile platform, tap to attack and touch to move but sometimes, when the action ramps up, you end up moving into your opponents when instead you want to attack them and really that's the only minor frustration I have. Great looking cardboard cut out presentations, good voice acting but the story just meh (been there done that). Chad Jones (iPad Mini 4)ĭiablo clone built for the mobile platform. I found it very addictive and will be playing this one for a long time. Although extended play will reveal the dungeons all look the same for many levels. Graphically and aurally this game is a class act. It can get confusing when there are a lot of monsters on screen as you frantically tap on your enemies, Combat is simple, consisting of touching a monster when it becomes visible. Unlike Diablo, your character's movement is limited to a fixed track in the dungeon and your manoeuvrability is limited. The conceit is that you are playing a book so all the characters and monsters look like they belong in a pop-up book. ![]() Cursed town, town folk that help you out, dungeons to crawl for loot it’s all here and so familiar. Not to beat around the bush but Book of Demons is a Diablo clone. Here's what they said: Robert Maines (iPad Pro) So we got our App Army to play the game and see if they agreed. Campbell Bird absolutely loved the game when he reviewed it for our sister site 148 Apps. Book of Demons is a procedurally generated dungeon crawler, in the Diablo mould.
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